Creating flexible, predictable limbs is a cornerstone of character animation. Character Tool offers native limb-building mechanics that bypass the need for external, heavy rigging systems.
If you need to export your character animation via Bodymovin / Lottie for web and mobile apps, use the script's clean shape-layer outputs, which translate beautifully into code. Conclusion AEScripts Character Tool v1.0.6 for After Effec...
: Align anchor points perfectly to the composition, individual masks, or isolated shape groups with a single click. Creating flexible, predictable limbs is a cornerstone of
: Tweak how your joints bend and react via custom controller styles built directly into the settings menu. 2. The Assistant Tab Conclusion : Align anchor points perfectly to the
No script is perfect. Here are the current quirks of this version:
Whether you are rigging a complex quadruped (the tool supports mirroring limbs for 4-legged creatures) or a simple talking head, version 1.0.6 delivers a professional, glitch-free experience.