Anno 1701 Production Chains <Extended ⇒>

[Logging Cabin] ──> Warehouse (Building Material) [Fisherman's Hut] ──> Warehouse (Food) [Sheep Farm] ──> [Weaver's Hut] ──> Warehouse (Cloth) Wood (Building Material)

Citizens require tobacco to maintain their happiness and tax rates. 2 Tobacco Plantations →right arrow 1 Tobacco Factory. Output: Tobacco Products. anno 1701 production chains

Cocoa grows on southern islands, while Apiaries require moderate climates. You will likely need to ship Cocoa back to a central hub island where the Apiary and Chocolatier are located. Perfume (Whale Oil & Flowers) Cocoa grows on southern islands, while Apiaries require

Chocolate is a complex dual-input chain requiring two entirely different raw ingredients. 2 Cocoa Plantations + 1 Apiary (Beekeeper) →right arrow 1 Chocolatier 2 Cocoa Plantations + 1 Apiary (Beekeeper) →right

Tools are required for almost every advanced building, making this chain vital. 1 Iron Mine + 1 Charcoal Burner (or Deep Iron Mine) →right arrow 1 Iron Smelter →right arrow 2 Toolmaker's Huts OR 2 Weapon Smiths. Output: Tools or Weapons.

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These chains are essential for expanding your city. A common mistake is overbuilding; remember that only tax-paying citizens generate income, while these buildings only drain it. Orson Scott Card's - Intergalactic Medicine Show : 1 Clay Pit → 2 Brick Factories.