Often used for quick character setups, posing, and base structural models.

3DCG, or Three-Dimensional Computer Graphics, has evolved from clunky polygons to photorealistic renderings that rival big-budget studio productions. For Lara Croft, this means a transition from the classic triangular silhouette of the 1990s to a character model that breathes, reacts, and moves with uncanny realism. Island of the Sacred Beasts utilizes advanced rendering engines to place Lara in a lush, treacherous environment that pushes the limits of modern hardware.