In the PCSX2_vm.ini file (located in Documents/PCSX2/inis ), find the line UserHacks = 0 and change it to UserHacks = 1 . Then add this line below it: UserHacks_DisableDepthSupport = 1 . This manually kills the depth buffer bug that causes the "bios image" static.
For those who are experiencing issues with loading Dragon Ball Z: Budokai Tenkaichi 3 on emulators or certain gaming platforms, a common problem can be related to the bios image. The bios (basic input/output system) is crucial for the proper functioning of the game, especially in emulation. dragon ball z budokai tenkaichi 3 bios image fix
Dragon Ball Z: Budokai Tenkaichi 3 utilized a clever (or lazy, depending on who you ask) programming trick. Instead of loading high-resolution face textures separately for every single character, it used a dynamic texture cache. It would swap facial expressions (eyes open, eyes closed, mouth moving) rapidly within the same memory space. In the PCSX2_vm