Similar to Aternos, it uses an idle-kick system to preserve resources for active players. It requires manual activation when you want to play.

: Use a plugin like Chunky to pre-render your world map before opening it to players. Exploring new chunks is the number one cause of server lag spikes.

: Keep your server-side view distance set to 4 or 6 chunks. Let the clients use features like Distant Horizons or internal client mods to handle visual distance. Final Verdict

Log into your server using an SSH client (like PuTTY or your terminal) using your public IP and saved SSH key. sudo apt update && sudo apt upgrade -y Use code with caution.