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: The game is locked at 30 FPS to maintain stability on the handheld hardware. DOOM -2016- Switch NSP UPDATE
Technical and content analysis of the post-launch update landscape for DOOM (2016) on Nintendo Switch. This public link is valid for 7 days
This was a minor, non-public release that prepped the engine for the eventual 1.2 performance leap. It focused primarily on backend stability fixes. Can’t copy the link right now
When DOOM (2016) was announced for the Nintendo Switch, many critics doubted it was possible. Porting a fast-paced, high-fidelity shooter from powerful consoles to a hybrid handheld seemed like a technical impossibility. Yet, Panic Button proved them wrong, delivering a miraculous port that brought the full, visceral experience of Bethesda's reboot to a portable platform [1, 2].