Gitlab 2 Player | Games

Commit and push the .gitlab-ci.yml file. Navigate to to watch your deployment run. Once successful, go to Deploy > Pages to find your unique game URL. Share this link with a colleague to start your 2-player match. Tips for Optimizing GitLab Games

Hosting a web-based 2-player game on GitLab is straightforward. Follow these steps to deploy a static JavaScript game using GitLab Pages. Step 1: Create a New Project gitlab 2 player games

Here is a curated list of some of the most impressive and engaging two-player games currently hosted on GitLab, spanning a wide range of genres. Commit and push the

: GitLab University offers a course on building a text-based adventure game in C++ using GitLab Duo Code Suggestions . and starter kit

Examples, templates, and starter kit

Command line utility

A cross-platform console application that can export and decompile Source 2 resources similar to the main application.

ValveResourceFormat

.NET library that powers Source 2 Viewer (S2V), also known as VRF. This library can be used to open and extract Source 2 resource files programmatically.

ValveResourceFormat.Renderer

.NET library providing an OpenGL-based rendering engine for Source 2 assets. Standalone rendering of models, maps, particles, animations, lighting, and materials with physically-based rendering (PBR).

ValvePak

.NET library to read Valve Pak (VPK) archives. VPK files are uncompressed archives used to package game content. This library allows you to read and extract files out of these paks.

ValveKeyValue

.NET library to read and write files in Valve key value format. This library aims to be fully compatible with Valve's various implementations of KeyValues format parsing.

C#
// Open package and read a file
using var package = new Package();
package.Read("pak01_dir.vpk");

var packageEntry = package.FindEntry("textures/debug.vtex_c");
package.ReadEntry(packageEntry, out var rawFile);

// Read file as a resource
using var ms = new MemoryStream(rawFile);
using var resource = new Resource();
resource.Read(ms);

Debug.Assert(resource.ResourceType == ResourceType.Texture);

// Get a png from the texture
var texture = (Texture)resource.DataBlock;
using var bitmap = texture.GenerateBitmap();
var png = TextureExtract.ToPngImage(bitmap);

File.WriteAllBytes("image.png", png);
View API documentation
Screenshot of the 3D renderer displaying a Counter-Strike 2 player model on a grid Screenshot showing the VPK package explorer interface with a file tree and a list view Screenshot of the animation graph viewer showing nodes Screenshot of the command line interface showing DATA block for an audio file

Commit and push the .gitlab-ci.yml file. Navigate to to watch your deployment run. Once successful, go to Deploy > Pages to find your unique game URL. Share this link with a colleague to start your 2-player match. Tips for Optimizing GitLab Games

Hosting a web-based 2-player game on GitLab is straightforward. Follow these steps to deploy a static JavaScript game using GitLab Pages. Step 1: Create a New Project

Here is a curated list of some of the most impressive and engaging two-player games currently hosted on GitLab, spanning a wide range of genres.

: GitLab University offers a course on building a text-based adventure game in C++ using GitLab Duo Code Suggestions .

Examples, templates, and starter kit

Changelog

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Source 2 Viewer is open-source and built by volunteers. Every contribution helps make it better for everyone.